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    SharkyExtreme.com: Interview with Microsoft's Dan Odell
    By Vangie Beal :  April 17, 2007

    SharkyExtreme.com: Industry Interview with Dan Odell, Microsoft Hardware Group

    Here is our latest in a series of interviews with industry company executives, PR persons and general know-it-alls. The unique feature of this series is that you, our readers, are the ones asking the questions. In the spotlight today is Dan Odell, an Ergonomist and User Researcher for the Hardware Group at Microsoft, who will be answering your questions - which mainly focus on how users can be safer while computing, Microsoft ergonomic products, Odell's role in development, and much more!

    Meet the Interviewee

    Aurora asks: Can you please introduce yourself and telling us a bit about what you do at Microsoft?

    Dan Odell: Hi, I'm Dan Odell and I am an Ergonomist and User Researcher for the Hardware Group at Microsoft. In that role, I am responsible for providing ergonomic expertise and championing the user experience to the design team – to help the team deliver comfortable hardware products that enhance productivity and the overall user experience.

    Aurora asks: How long have you been involved in the profession of developing ergonomic products and specifically computer peripherals?

    Dan Odell: About 10 years ago I was working as a designer for treadmills, where I discovered my passion for product development. I didn't know anything about ergonomics, and spent tons of time working on CAD. I wound up developing a shoulder injury from all that time on the computer that ultimately led to my passion for ergonomics in the workplace. I then went on to earn my doctorate at University of California, Berkeley, which concentrated on ergonomic issues of comfort and efficiency in computer input devices. My research focused on exploring the ways that workstation configuration affects user comfort, posture and efficiency. I have been in my role at Microsoft since 2004.

    Reader Submitted Questions – General Ergonomics

    Aurora asks: What are some of the most common problems faced by long-term improper posture and incorrect usage of peripherals for computer users?

    Dan Odell: The biggest issues that you see are shoulder and neck pain, but there are a number of symptoms that can result from improper computer use, such as numbness, tingling, pain, cold hands, weakness, etc. If these symptoms aren't addressed, they can develop into very serious chronic injuries. These injuries are much easier to prevent than they are to treat, so it's very important to address them early. Pay attention to your body, and don't ignore the "little things" – like thinking that it's ok if you ache or your hand tingles every day when you go home from work.

    Aurora asks: There is a lot of talk about the importance of using ergonomic mouse and keyboards, but what role does basic office equipment such as your computer chair and desk play in computer-related pain?

    Dan Odell: The workstation is a system, and all parts of the system need to be properly configured for an individual's comfort. In addition to using an ergonomic mouse and keyboard, factors such as desk height, monitor position and chair configuration all play very important roles in providing a comfortable work environment.

    Aurora asks: I usually work for hours at a time on the computer and find that after a couple hours my mouse hand will start to feel numb and tingly. What design features should users look for in a mouse to offer the most comfort for long periods of use?

    Dan Odell: This past year we actually introduced the first Microsoft mouse to wear the coveted "natural" name: the Natural Wireless Laser Mouse 6000. This mouse was designed to address some of the common problems that we see with mouse use. One of the problems we most commonly see is when people place their hand flat on their mouse, crank their wrist back, and plant the base of the wrist (the area directly under the carpal tunnel) on the desktop. The Natural Mouse has several features to help with these issues:

    1. Ergonomic curvature, which gives the mouse a pronounced elevated surface and a rounded shape, allowing fingers to relax and curl naturally to reduce finger extension.

    2. Vertical side of the mouse to allow the user to rest comfortably on the side of the hand, rather than on the carpal tunnel area.

    3. Elevated thumb scoop to keep the user's hand in a natural position by rotating the hand into a more vertical position. This posture has been associated with a reduction in carpal tunnel pressure.

    Aurora asks: I've seen monitors on stands, up in the air and beside users. When a user is seated, can you give us an idea of where the monitor should be for the best comfort and risk-fee usage?

    Dan Odell: You definitely want to consider monitor position and glare of the working environment when putting your workstation together. Typically, you want to keep your monitor directly in front of you, with the top of the screen near eye level (although bifocal wearers may need to set it lower). Position the monitor about an arm's length away. Make sure to avoid glare, keep your screen clean, and adjust your font size, brightness and contrast to comfortable reading levels.

    Reader Submitted Questions – Microsoft & Ergonomic Products

    Aurora asks: One of the most popular Microsoft products that addressed ergonomic issues was the Microsoft Natural Ergonomic Keyboard 4000. Can you tell us about your role in the development of this product?

    Dan Odell: The project started over seven years ago with my predecessor, Hugh McLoone, launching a series of studies in partnership with UC Berkeley and the University of Washington, among others. We learned a lot about how people strike keyboard keys, how different keyboard angles and curvature affect posture and preference, wrist rest design, etc. After we pinned down the proper ergonomic layout of the keyboard, the focus turned to getting the details right – the aesthetics of the keyboard, the placement and function of the features, the materials, and the front lift leg. The research that we led really helped to inform the design – leading to a great blend of comfort, beauty and usability.

    ua549 asks: I use a pointing stick most of the time on notebook computers; however this feature is not available on stand-alone keyboards. Using the pointing stick along with the mouse and space bar means I can maneuver with two fingers, and without moving my hand. Is this a good set-up in terms of ergonomics, and if so, will Microsoft be working on anything similar to this for keyboards?

    Dan Odell: A recent study (Sommerich, 2002) followed the differences in usage patterns between desktop and notebook computer users. One of the most profound findings of this study was that notebook users who used an external pointing device reported a lower incidence of pain when compared with notebook users who used only the notebook's internal pointing device. Our interpretation of this is that external pointing devices are often more comfortable than those built into a keyboard when they are used as the primary pointing device. For other uses, such as off-desktop navigation and media control, it can make sense to include a pointing device in the keyboard. That's why we've incorporated a touchpad into our Wireless Entertainment Desktop series.

    PCJ asks: The old IBM keyboards (circa 1990) are still incredibly sought after, any idea on why no company has made an ergonomic equivalent of these keyboards?

    Dan Odell: The appeal, and drawback, of these keyboards is their 'clicky' keys. Some people really like the feel of the buckling spring mechanism that these keys employ. However, the result in a very noisy keyboard that disturbs some people. Almost all keyboard manufacturers have moved to either a rubber dome or scissor key mechanism instead.

    wh666-666 asks: Manufactures, like Eleksen, offer roll up fabric wireless keyboards. Would a similar device with a mouse built on the same technology help eliminate typical muscle cramps suffered from prolonged mouse usage? Is Microsoft considering any product like this?

    Dan Odell: I've never evaluated a fabric keyboard with a built-in mouse, so I'm afraid I can't really comment on that concept. But I'd guess it'd be similar to using a touchpad.

    wh666-666 asks: There seems to be a large gap in the market for high durability and simplex items - in a school a typical mouse can be broken through misuse within a fortnight. For disabled users as well as children, some designs can be too complex. Would Microsoft consider a range of "indestructible" ergonomic devices to suit these markets?

    Dan Odell: At Microsoft, all of our products are put through extensive reliability and drop testing and we always honor our three year warranty. We aim to provide robust products.

    sinnersis asks: Would Microsoft consider a product similar to the Optimus keyboard that has individual customizable screens on each key? If not what considerations, besides costs, prohibited its further development?

    Dan Odell: The idea of a keyboard with customizable screens on the keys has been around for quite awhile. The barriers to bringing something like this to market are mainly technological at this point. Beyond cost, reliability and quality are still large hurdles, but I expect that technology will continue to improve and these hurdles will eventually be overcome.

    sinnersis asks: Does Microsoft intend to produce more products in its partnership with Razer? Are there any intentions to create a wireless gaming mouse, perhaps one with the precision and quality that Razer wired mice are known for?

    Dan Odell: Well I am not the "gaming guy", but I do know that Microsoft has a lot of interest in providing top-of-the-line products to gamers, so definitely keep an eye out for Microsoft gaming products in the future.

    sinnersis asks: What is your opinion of the Logitech MX Revolution free spinning scroll wheel? Does Microsoft have any similar innovations up their sleeve or plans to include similar features on its own mouse products?

    Dan Odell: I can't really comment on the specifics of Logitech's wheel, but we're always looking at new ways to make scrolling better. For instance, we brought the first tilt wheel to market a few years ago. You can expect to see more upgrades from us in the near future.

    wh666-666 asks: Consumers are aware that there are many Microsoft products ergonomically designed on the market, but are there any plans for Microsoft to extend the range of peripherals they offer to create awareness that these products exist to basic users (and obviously generate sales as well)?

    Dan Odell: Helping people understand the benefits of choosing ergonomically designed products is one of the key remaining challenges for us. We have some excellent products designed for comfort. Unfortunately, many people wait until they're already experiencing pain or injury before they begin to look for properly designed input devices. We'd really like to help people choose products designed for comfort before they start having problems, so we will continue to innovate in ergonomic product design, as well as try to help people understand more about ergonomics. For instance, in addition to Q&A sessions like this, we recently started a partnership with Boston University that aims to provide ergonomic products and education to middle school students. The hope is that early education will help people avoid some of the serious problems that are associated with poor workstation ergonomics.

    Wrap up
    There you have it. Those who wanted to know asked Dan Odell from the Microsoft Hardware Group and found out. Our sincere thanks go out to the SharkyForums users for submitting their questions and to Dan Odell at Microsoft for answering!


    Page 1 Interview with Microsoft's Dan Odell: Part 1
    Page 2 Interview with Microsoft's Dan Odell: Part 2


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